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Release 0.7.844

Something lives
in your editor.

The buddy is not a progress bar with a face. It gets hungry, it levels while you work, it wanders off to fight things, and everything it owns lives on your account rather than on the machine you happen to be sitting at.

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What it does

It keeps itself alive

Food, joy and energy all drain on real time. Coding feeds it, feeding it costs Flux, and a well-fed buddy recovers energy on its own. Let it run empty for two hours and it faints - which costs Flux to undo, so it is worth noticing.

It finds friends

New buddies turn up while you work: a roll on every message, a stronger one on every tool call, and a guaranteed roll when a session thinks for twelve seconds. Rarity is its own roll - legendary sits at half a percent.

It fights

Twenty creatures, each with its own drawn design and its own loot table. Battles are decided on the server, so what you win is what you keep. Auto-battle runs the whole fight for you if you would rather keep typing.

It can be fused

Two buddies of the same rarity go into the fusion chamber and one comes out, with a chance of climbing a tier. Common to rare is a coin flip. Epic to legendary is six percent - which is why a legendary is worth having.

How a buddy actually grows

Four things feed XP, and none of them ask you to stop working.

  1. 1

    Talking to your agent

    Two XP for a message you send, five for a reply, three for a tool call. Over a working session that adds up faster than anything else on this list.

  2. 2

    Tokens and thinking time

    One XP per 1,500 input tokens, per 900 output tokens, and per 45 seconds of thinking. The leftovers below each threshold are saved, so a long thinking run is never wasted.

  3. 3

    Battles

    Every won fight pays XP and Flux, both scaled by your Arena Relay. Losing pays a little too, and knocks your buddy out.

  4. 4

    The rest of the stable

    Buddies you are not carrying earn a quarter of what the active one does, so a stable does not sit frozen at level zero while one favourite runs ahead.

The fusion ladder

Both inputs are consumed. A failed roll still leaves you a buddy with the better stats of the pair and all of their XP.

FromToBase chanceFlux
CommonRare45%150
RareEpic22%450
EpicLegendary6%1400

What changed in this release

01Your buddies stop disappearing
Half the buddy record was never being stored: inventory, equipment, skills, battle record and token progress were all silently dropped on save. A failed server call then looked exactly like an empty account, offered to hatch a fresh one, and overwrote the real stable. All three are fixed, and an unreachable server now says so instead of pretending you have nothing.
02Battles work again
Closing the arena without fleeing left the fight open on the server, and every later battle bounced off it - so after one abandoned fight, nothing worked. Rewards were also being counted twice, and loot arrived as a placeholder with no stats at all.
03Feeding makes sense
The energy value was being subtracted instead of added, so feeding your buddy drained its energy and coding gave it back. Exactly backwards. Energy now recovers on its own while the buddy is fed.
04No more emojis
Thirty-five items and twenty creatures have their own drawn artwork, built from their names. Four of the twenty enemies used to share a single emoji. Equipment you put on is now visible on the buddy itself, in the panel and in the widget.
05The stable opens instantly
Every card used to carry a live canvas with its own resize observer, and all of them redrew whenever anything changed. Portraits are cached now and only the visible rows are rendered, so a stable of hundreds opens as fast as one of three.
06Upgrades that say what they do
Ten levels instead of five, laid out as a list with a plus button and the exact numbers the next level brings, instead of four tiles of prose. Every effect they promise is now actually wired up - including the passive Flux income, which used to be calculated and never paid out.

Shipped in v0.7.844

Go hatch one

The buddy ships with IXIOM v0.7.844. It starts in the right-hand panel and grows from there.